New VR experience, graphics improvements and more for this huge 2.0 update!


LATEST TITLE UPDATE BRINGS VR, A HOST OF VISUAL ENHANCEMENTS, AND MUCH MORE.

Greetings Pilots!

Allow me to introduce you to this huge title update bringing all-new VR mode! For those without VR headsets, there is a host of visual improvements and upgrades to pleasure your eyes.

To VR or not to VR?

That is your choice. Make it a good one!

VR provides a first-person experience piloting every starfighter available to fly. Each fighter has a 3D modeled cockpit to look around for improved situational awareness.

Warp to new horizons

To keep you firmly seated in your cockpit, warp speed has been invented for transitioning to new areas during multi-staged missions faster than the speed of light.

Visual Enhancements

  • A range of visual enhancements brings increased fidelity to the original graphics along with:
  • Increase fighter texture quality for all Endophora fighters.
  • Lighting improvements for explosion effects.
  • 16 new skyboxes (updated in campaign, tutorial, waves, and gauntlet modes) along with their own unique lighting

New Graphics Options

PCs have always been synonymous with configurability. 2.0 brings a wide range of video options to configure to either increase performance or increase visual quality.

The Enhanced Graphics option brings greater flexibility for increasing performance at the cost of visual quality or increasing visual quality at the cost of performance. Or you can just keep it disabled and use the default settings for the chosen Overall Quality setting.

User Accessibility

  • You can disable all camera shakes if you suffer from motion sickness.
  • Field of view provided in Standard mode,

Simulator Modes

  • Longevity brought to Waves and Gauntlet with ship selection. Test your flying skills with all 6 Imperial fighters along with full weapon load-outs.
  • Gauntlet now provides shield recharging and ammo restock at the end of each mission.

Patch Notes

2.0.0 Release (20210325)

  Overview - VR mode, more skyboxes, more configurable video options and improved visual fidelity.

  Unity

  Amend - Updated to 2020LTS

  Amend - Many updates to Unity packages used in project

  Visual

  Added - Tunnel vision effect added in VR mode

  Added - Warp flash effect when transitioning in and out of warp tunnel (autopiloting in VR mode)

  Amend - Added a range of new skyboxes (accessible for use in custom missionsunder Environment tab in the Level Editor)

  Amend - Improved lighting to fit with the selected skybox

  Amend - Added a range of new video options for improved performance or improved visual quality, found under Options > Video

  Amend - Higher quality textures for all alien fighters

  Amend - HUD tracking elements no longer rotate re-orientate with headset rotation

  Amend - Flight crosshair no longer obscured by HUD tracking elements (i.e. target box and health bars)

  Audio

  Fixed - Audio levels not being set to correct levels at the start of a session

  General

  Amend - Selecting the Options menu will now display the first option item screen

  Amend - Added option to disable screen shake in standard mode

  Amend - Added field of view option in standard mode

  Gameplay

  Amend - Explosion lighting now fades over time

  Amend - Campaign defaults to 'Abtolute Territory' campaign on very first session, to avoid players going through the 'Tutorial' campaign which is already included in the main campaign.

  Amend - Entering autopilot will automatically disable slide mode

  Simulator Modes

  Ammend - Gauntlet and Waves now allows for fighter selection

  Ammend - Gauntlet now recharges health and fills ammo at the end of each mission

  General

  Amend - Twitter button text on main menu revised for incentive

  Amend - Results.txt delete at the start of each session

  Amend - Scoreboard display next button arrow icon changed to display current scoreboard view name

  Amend - Error screen for capturing any potential VR errors on initialization and to make it obvious to the player something went awry

2.0.0 Preview 1 (20210305)

  Overview - VR mode added. Tested with the Valve Index.

  Unity

  Amend - All rigidbodies moved by physics now use Interpolte setting (less stuttering on moving and turning)

  General

  Added - Performance options added for Hazard fields (under Options > Video > Graphics Quality)

    Lowering the Hazard debris quality will improve the frame rate significantly

  Added - Fallback on vessel names for player received transmissions

  Amend - mouse cursor lock state set to None from Confined for UWP compatibility

  Amend - Changed to allow HID devices from XInput to allow multiple controllers (i.e. HOTAS, pedals) to be detected on UWP build

  Amend - Improved Hazard ECS code for smoother flying through asteroid/mine fields

  Amend - Removed redundant gauges from the Raptor Cockpit

  Amend - Remove reduntant top two screens that obscured much of the forward view

  Amend - Added background for various menu screens to help with viewing when in VR

  Fixed - Mouse cursor will no longer prevent items in dropdown lists from staying in view

  Gameplay

  Added - Warp Tunnel effect for autopilot travelling when using VR

  Fixed - ImRec, FF, Radar missiles will disengage to a min dist for reacquiring target, as originally intended

  Fixed - Missiles that re-acquire a target (after losing tracking lock) will resume to full speed as originally intended

  Fixed - Missing Ship Classifications (which affects target re-acquisitaion for Imrec missiles)

  Fixed - Ship Selection Screen: Player current ship is displayed by default on the opening screen

  Fixed - Ship Selection Screen: It should no longer be possible to corrupt ship preview icons by mousing over the available selections while the preview icons are being generated

  Fixed - Kamikaze Asteroids now respawn as they did before 1.3.0

  Fixed - Comms window will no longer close when switch between 1st and 3rd person views

Files

Absolute Territory 2.0.0.zip 543 MB
Mar 30, 2021
Absolute Territory VR 2.0.0.zip 544 MB
Mar 30, 2021

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